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API / geotoolkit3d / scene / ICustomHighlight / ICustomHighlight

Class: ICustomHighlight

scene.ICustomHighlight.ICustomHighlight

Define an interface to allow custom defined highlighting for 3D objects

Interface

Implemented by

Table of contents

Constructors
Methods

Contents

Constructors

new ICustomHighlight()

new ICustomHighlight()

Methods

getHighlightedObjects

Abstract getHighlightedObjects(): Object3D<Object3DEventMap> | Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap> | Object3D<Object3DEventMap>[] | Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap>[]

Return the objects that needs to be highlighted

Returns

Object3D<Object3DEventMap> | Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap> | Object3D<Object3DEventMap>[] | Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap>[]