API / geotoolkit3d / scene / ICustomHighlight / ICustomHighlight
scene.ICustomHighlight.ICustomHighlight
Define an interface to allow custom defined highlighting for 3D objects
Interface
Constructors
Methods
Methods
▸ Abstract getHighlightedObjects(): Object3D<Object3DEventMap> | Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap> | Object3D<Object3DEventMap>[] | Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap>[]
Return the objects that needs to be highlighted
Object3D<Object3DEventMap> | Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap> | Object3D<Object3DEventMap>[] | Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap>[]