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API / geotoolkit / charts / legend / ToggleableSymbolItem / ToggleableSymbolItem

Class: ToggleableSymbolItem

legend.ToggleableSymbolItem.ToggleableSymbolItem

Toggleable legend item with symbol and text elements

Hierarchy

Table of contents

Constructors
Methods
addBaseLayeraddChildaddCssClass
addInvalidateHandleraddOverlayadjustPosition
applyOpacityapplyResponsiveStylechangeBaseLayerOrder
changeChildOrderchangeOverlayOrdercheckCollision
clearBaseLayersclearCacheclearChildren
clearOverlayscloneconnectStyle
copyConstructordisconnectStyledispose
drawBorderenableClippingenableEventPropagation
enablePickingChildrenenumerateNodesexecute
filtergetAnimationStylegetAutoModelLimitsMode
getAutoModelLimitsStrategygetBaseLayergetBaseLayers
getBaseLayersCountgetBoundsgetCache
getChildgetChildrengetChildrenCount
getClassNamegetClipStylegetContentOrientation
getContentsAreagetContentsTransformgetCss
getCssClassgetCssClassesgetCssTransform
getDatagetDesiredHeightgetDesiredWidth
getDeviceLimitsgetFillStylegetId
getInfiniteModegetInvalidateMethodgetLayout
getLayoutStylegetLineStylegetLocalTransform
getMarginsStylegetModelLimitsgetName
getObjectgetOpacitygetOpacityBlendMode
getOptionsgetOverlaygetOverlayAt
getOverlaysgetOverlaysCountgetPaddingStyle
getParentgetPreferredSizegetProperties
getPropertygetPropertyKeysgetRenderingFilter
getResponsiveStylegetRootgetScaleScrollStrategy
getSceneTransformgetStategetTag
getVisiblegetVisibleDeviceLimitsgetVisibleModelLimits
getWorldTransformgetZIndexhasCssClass
hasEventListenerhitTestindexOfBaseLayer
indexOfChildindexOfOverlayinsertBaseLayer
insertChildinsertOverlayinvalidate
invalidateLayoutinvalidateParentisClippingEnabled
isDisposedisEventPropagationEnabledisHorizontalFlip
isLayoutInvalidatedisNotificationEnabledisPickingChildrenEnabled
isSelectableisSilentisVerticalFlip
moveTonotifynotifyRoot
offononBoundsChanged
onChildAddedonChildRemovedonParentChanged
onVisibilityChangedpostRenderingpreRendering
rebuildregisterAnimationStyleremoveBaseLayer
removeChildremoveCssClassremoveInvalidateHandler
removeOverlayrenderrenderAsync
renderBackgroundrenderBaseLayersrenderBaseLayersAsync
renderChildrenrenderChildrenAsyncrenderContent
renderContentAsyncrenderOverlaysrenderOverlaysAsync
resumeUpdaterotatescale
setAnimationStylesetAutoModelLimitsModesetAutoModelLimitsStrategy
setBoundssetCachesetChild
setClipStylesetContentOrientationsetCss
setCssClasssetCssTransformsetData
setDesiredHeightsetDesiredWidthsetFillStyle
setHorizontalFlipsetIdsetInfiniteMode
setLayoutsetLayoutInvalidatedsetLayoutStyle
setLineStylesetLocalTransformsetMarginsStyle
setModelLimitssetNamesetNotification
setObjectsetOpacitysetOptions
setPaddingStylesetPropertiessetProperty
setRenderingFiltersetResponsiveStylesetScaleScrollStrategy
setSelectablesetSilentsetState
setTagsetVerticalFlipsetVisible
setVisibleModelLimitssetZIndexshear
suspendUpdatetoStringtoggleState
translateunregisterAnimationStyleupdateGeometry
updateItemStateupdateLayoutupdateSceneTransformation
updateStateupdateSuspendedupdateTimeStamp
enableSceneGraphNotificationfindParentgetClassName
isSceneGraphNotificationEnabled
Css Properties
Name Type Description
alignmentAnchorTypeAlignment
automodellimitsmodebooleanAuto model limits mode
boundsRectDefine position of the group in the parent
bounds-heightnumberHeight
bounds-readonlybooleanReadonly
bounds-widthnumberWidth
bounds-xnumberLeft
bounds-ynumberTop
clippingbooleanEnable clipping, this does not consider the clipstyle, it is related to bounds-clipping
clipstyleClipStyleClipping style
clipstyle-evenoddbooleanTrue if evenodd mode is on ('nonzero' mode otherwise)
clipstyle-geometryGraphicsPathClipping geometry
clipstyle-geometry-boundsRectBounds
clipstyleGraphicsPathClipping style
contentorientationOrientationContent orientation
cssclassstringThe css class name of this node
csscursorstringCSS cursor associated with node
cssstylestringCSS style to be applied to inserted elements
fillstylestringFill style
fillstyleFillStyleFill style
fillstyle-colorstringColor in CSS form
fillstyle-evenoddmodebooleanEven-odd fill mode
fillstyle-fillpatternPatternPattern
fillstyle-fillpattern-containernamestringAn optional container name, which creates an image pattern. This parameter is used for serialization if you want to save are reference to pattern instead of the pattern itself
fillstyle-fillpattern-patternnamestringName of this pattern for indexing
fillstyle-fillpattern-scalablebooleanFlag that sets scalability of the pattern coordinates, or relative to the shape it is filling (It is not supported)
fillstyle-foregroundstringForeground color
fillstyle-patternPatternPattern
horizontalflipbooleanHorizontal axis goes from right to left
idstring | numberId of the node, its a unique identifier
infinitybooleanMode to render outside the model limits
internalpaddingnumberPadding of the background rectangle
layoutstyleLayoutStyleLayout style to be used for parent layout
layoutstyle-constraintSizeConstraintLayout constrains
layoutstyle-flexgrownumberNumber specifying how much the item will grow relative to the rest of the items inside the same container
layoutstyle-flexshrinknumberNumber specifying how much the item will shrink relative to the rest of the items inside the same container
layoutstyle-floatstringFloat position
layoutstyle-positionstringLayout position
layoutstyle-sizenumber | stringLayout size
linestylestringLine style
linestyleLineStyleLine style
linestyle-colorstringColor in CSS form
linestyle-fillstringOptional fill style to be used to fill lines generated with this style
linestyle-fillFillStyleOptional fill style to be used to fill lines generated with this style
linestyle-linecapCapStyleThe line cap style
linestyle-linedashoffsetnumberLine dash offset of dashed line
linestyle-linejoinJoinStyleThe line join style
linestyle-pixelsnapmodebooleanPixel Snap Mode, default(
linestyle-scalablebooleanTrue if width should depend on transformation
linestyle-unitstringOptional unit for the width
linestyle-widthnumber | stringThe line thickness
localtransformTransformationLocal transformation
localtransform-dxnumberX axis translation
localtransform-dynumberY axis translation
localtransform-xxnumberX scale
localtransform-xynumberXy skew
localtransform-yxnumberYx skew
localtransform-yynumberY scale
marginsnumber | stringIt has properties for specifying the margins for each side
margintextnumberText margin for text to the left and right
modellimitsRectDefine inner model coordinates of the group
namestringName of the node. It is often used for debugging purposes or to simplify queries
opacitynumberNode opacity (from 0 to 1). If it is undefined or null it inherits property from the parent. It changes globalAlpha on the rendering context
opacityblendmodeBlendModeNode opacity mode to blend it
paddingnumber | stringIt has properties for specifying the padding for each side
pickingchildrenbooleanEnable picking children
scalescrollstrategyScaleScrollStrategyScale scroll strategy
scalescrollstrategy-enabledbooleanEnable flag
selectablebooleanSelectable node, a boolean to determine if selection should consider this node
symbolOptionsSymbol options
symbol-cssclassstringThe css class name of this node
symbol-idstring | numberId of the node, its a unique identifier
symbol-namestringName of the node. It is often used for debugging purposes or to simplify queries
symbol-selectablebooleanSelectable node, a boolean to determine if selection should consider this node
symbol-taganyCustom information associated with node. It is a user object which can be used by client code to store information or attach an application object to the shape
symbol-visiblebooleanVisibility of the node, a boolean to determine if the node should be rendered or not
symbol-z-indexnumberDefine node z-index
symbolOptionsSymbol options
symbol-clipstyleClipStyleClipping style
symbol-clipstyleGraphicsPathClipping style
symbol-csscursorstringCSS cursor associated with node
symbol-cssstylestringCSS style to be applied to inserted elements
symbol-localtransformTransformationLocal transformation
symbol-marginsnumber | stringIt has properties for specifying the margins for each side
symbol-opacitynumberNode opacity (from 0 to 1). If it is undefined or null it inherits property from the parent. It changes globalAlpha on the rendering context
symbol-opacityblendmodeBlendModeNode opacity mode to blend it
symbol-scalescrollstrategyScaleScrollStrategyScale scroll strategy
symbol-transformstringAdditional CSS transformation applied to node or 'none'
symbol-transformTransformationAdditional CSS transformation applied to node or 'none'
symbolOptionsSymbol options
symbol-fillstylestringStyle applied on fill
symbol-fillstyleFillStyleStyle applied on fill
symbol-linestylestringStyle applied on outline
symbol-linestyleLineStyleStyle applied on outline
symbolOptionsSymbol options
symbol-alignmentAnchorTypeAlignment according to the anchor point
symbol-axnumberAnchor x position
symbol-aynumberAnchor y position
symbol-heightnumberShape height
symbol-ispointingupbooleanDefines whether the shape is always pointing up
symbol-layoutstyleLayoutStyleLayout style to specify how to lay out shape
symbol-maxdimensionDimensionMaximum size for rendering
symbol-maxdimension-heightnumberHeight of dimension
symbol-maxdimension-widthnumberWidth of dimension or properties
symbol-mindimensionDimensionMinimum size for rendering
symbol-preserveaspectratiobooleanPreserve aspect ratio of the anchored shape
symbol-preservereadingorientationbooleanPreserve reading orientation for local transform
symbol-preserverightanglebooleanPreserve right angle for local transformation
symbol-rotationanglenumberRotation angle at anchor
symbol-sizeisindevicespacebooleanIs coordinate in device space
symbol-useminmaxdimensionsbooleanUse the min max dimensions to limit visual size
symbol-widthnumberShape width
symbolOptionsSymbol options
symbol-alignmentAnchorTypeAnchor type of symbol
symbol-cachebooleanSet it to true if you want to cache complex geometry to raster
symbol-painterstringA function with has parameters: symbol, box, context
symbol-painterpropertiesanySymbol's painter's properties
taganyCustom information associated with node. It is a user object which can be used by client code to store information or attach an application object to the shape
textstring
textstylestringText style
textstyleTextStyleText style
textstyle-alignmentAlignmentStyleAlignment
textstyle-autosizebooleanAuto font size on high definition display
textstyle-backgroundstringBackground style
textstyle-backgroundFillStyleBackground style
textstyle-baselineBaseLineStyleBase line
textstyle-colorstringColor in CSS form
textstyle-fillFillStyleText fill style
textstyle-fontstringFont see
textstyle-fonturlstringThe place from which the font will be loaded, if null - uses system fonts. It can be base64 with url keyword
textstyle-lineheightstring | numberLine height
textstyle-multilinebooleanAllow multi-line text
textstyle-outlinestringOutline style
textstyle-outlineLineStyleOutline style
textstyle-overflowwrapOverflowWrapStyleOverflow wrap
textstyle-strikethroughstringStrikethrough style
textstyle-strikethroughLineStyleStrikethrough style
textstyle-textoverflowTextOverflowStyleText overflow
textstyle-underlinestringUnderline style
textstyle-underlineLineStyleUnderline style
textstyle-underlineoffsetstring | numberUnderline offset distance
textstyle-whitespaceWhiteSpaceStyleWhite space
textstyle-wordbreakWordBreakStyleWord break
transformstringAdditional CSS transformation applied to node or 'none'
transformTransformationAdditional CSS transformation applied to node or 'none'
verticalflipbooleanVertical axis goes from bottom to top
viewcachebooleanView cache to cache child nodes
visiblebooleanVisibility of the node, a boolean to determine if the node should be rendered or not
z-indexnumberDefine node z-index

Contents

Constructors

new ToggleableSymbolItem(object, options)

new ToggleableSymbolItem(object?, options?)

Parameters

Name Type Description
Optional objectEventDispatcherassociated with the legend item
Optional optionsOptions(see "setOptions" API for more info)

Overrides

SymbolLegendItem.constructor

Methods

addBaseLayer

addBaseLayer(baseLayer): ToggleableSymbolItem

Add baseLayer to container

Parameters

Name Type Description
baseLayerNode | Node[]baseLayer to be added

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.addBaseLayer


addChild

addChild(node): ToggleableSymbolItem

Add a child node

Parameters

Name Type Description
nodeNode | Iterator<Node> | Node[]the child node to be added

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.addChild


addCssClass

addCssClass(cssclass): ToggleableSymbolItem

Adds new css class to node

Parameters

Name Type Description
cssclassstring | string[]css class name('s)

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.addCssClass


addInvalidateHandler

addInvalidateHandler(handler): ToggleableSymbolItem

Add invalidate handler

Deprecated

since 4.0, use Node.on instead

Parameters

Name Type Description
handlerFunctionhandler to be notified about invalidation

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.addInvalidateHandler


addOverlay

addOverlay(overlay): ToggleableSymbolItem

Add overlay to container

Parameters

Name Type Description
overlayNode | Node[]overlay to be added

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.addOverlay


adjustPosition

adjustPosition(area?, vAlign?, hAlign?): ToggleableSymbolItem

Adjust position of node to specified area

Parameters

Name Type Description
Optional areaRectspecified area. Default to Parent Model Limits
Optional vAlignstringvertical alignment. It can be "top", "bottom", "center". Defaults to "top".
Optional hAlignstringhorizontal alignment It can be "left", "right", "center". Defaults to "left".

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.adjustPosition


applyOpacity

Protected applyOpacity(context): ToggleableSymbolItem

This method is called to apply opacity if it is specified on the rendering context. The default implementation sets global alpha on the rendering context

Parameters

Name Type Description
contextRenderingContextRendering Context

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.applyOpacity


applyResponsiveStyle

Protected applyResponsiveStyle(): void

Apply a responsive style rules it is exists

Returns

void

Inherited from

SymbolLegendItem.applyResponsiveStyle


changeBaseLayerOrder

changeBaseLayerOrder(overlay, order, anchor?): ToggleableSymbolItem

Changes the z-order of the baseLayer.

Parameters

Name Type Description
overlayNode
orderNodeOrderposition to be added
Optional anchorNodeanchor node to specify changeOrder with respect to this node

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.changeBaseLayerOrder


changeChildOrder

changeChildOrder(node, order, anchor?): ToggleableSymbolItem

changes the z-order of the nodes being rendered.

Parameters

Name Type Description
nodeNodeany child added in the Composite node
orderNodeOrderposition to be added
Optional anchorNodeanchor node to specify changeOrder with respect to this node

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.changeChildOrder


changeOverlayOrder

changeOverlayOrder(overlay, order, anchor?): ToggleableSymbolItem

Changes the z-order of the overlay.

Parameters

Name Type Description
overlayNodechild overlay
orderNodeOrderposition to be added
Optional anchorNodeanchor node to specify changeOrder with respect to this node

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.changeOverlayOrder


checkCollision

checkCollision(context): boolean

Check culling Returns true if object is inside of renderable area

Parameters

Name Type Description
contextRenderingContextRendering Context

Returns

boolean

true if node is collided

Inherited from

SymbolLegendItem.checkCollision


clearBaseLayers

clearBaseLayers(disposeBaseLayers?): ToggleableSymbolItem

Remove all child baseLayers from group

Parameters

Name Type Description
Optional disposeBaseLayersbooleanautomatically dispose baseLayers. If it is true then method dispose is called for each baseLayer, false by default

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.clearBaseLayers


clearCache

clearCache(): ToggleableSymbolItem

Clear cache

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.clearCache


clearChildren

clearChildren(disposeChildren?): ToggleableSymbolItem

Remove all child nodes from this composite group

Parameters

Name Type Description
Optional disposeChildrenbooleanautomatically dispose children. If it is true then method dispose is called for each child.

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.clearChildren


clearOverlays

clearOverlays(disposeOverlays?): ToggleableSymbolItem

Remove all child overlays from group

Parameters

Name Type Description
Optional disposeOverlaysbooleanautomatically dispose overlays. If it is true then method dispose is called for each overlay, false by default

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.clearOverlays


clone

clone(): Group<Node>

All subclasses should override copyConstructor or provide custom implementation for this method

Returns

Group<Node>

clone

Inherited from

SymbolLegendItem.clone


connectStyle

connectStyle(style, type, callback): ToggleableSymbolItem

Connects style.

This convenience method subscribes a listener to given style for the specified type.
And automatically un-subscribes listener if node is disposed to prevent memory leaks

Parameters

Name Type Description
styleEventDispatcherconnect style
typestringtype of event or property
callbackAttributeCallback<EventDispatcher>function to be called

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.connectStyle


copyConstructor

Protected copyConstructor(src): ToggleableSymbolItem

copy constructor

Parameters

Name Type Description
srcSymbolLegendItemSource to copy from

Returns

ToggleableSymbolItem

Inherited from

SymbolLegendItem.copyConstructor


disconnectStyle

disconnectStyle(style, type, callback): ToggleableSymbolItem

Disconnect style
This convenience method un-subscribes a listener to given style for the specified type.

Parameters

Name Type Description
styleEventDispatcherconnect style
typestringtype of event or property
callbackAttributeCallback<EventDispatcher>function to be called

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.disconnectStyle


dispose

dispose(): void

Disposes the object.

Returns

void

Inherited from

SymbolLegendItem.dispose


drawBorder

Protected drawBorder(localContext, bounds?): ToggleableSymbolItem

Draws a rectangle at the bounding box (in parent coordinates)

Parameters

Name Type Description
localContextRenderingContextThe local rendering context
Optional boundsRectgroup bounds

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.drawBorder


enableClipping

enableClipping(doClip): ToggleableSymbolItem

Enables or disables clipping of this node. If enabled, shapes will not be rendered outside of its bounds.

Parameters

Name Type Description
doClipbooleanenable clipping on this node

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.enableClipping


enableEventPropagation

enableEventPropagation(enable): ToggleableSymbolItem

Enable event propagation from the node hierarchy from bottom to top

This option is similar to DOM Event bubbling, which allows to get any event from child node. By default it is disabled for better performance.

Example

import {Group} from '@int/geotoolkit/scene/Group';
import {Events as SceneEvents} from '@int/geotoolkit/scene/Node';
const parentGroup = new Group()
.setName('ParentGroup')
.enableEventPropagation(true);
const childGroup = new Group()
.setName('ChildGroup');

parentGroup.addChild(childGroup);
parentGroup.on(SceneEvents.Invalidate, (eventName, sender, args) => {
// Got notifications from all children of parent group
});
childGroup.invalidate();

Parameters

Name Type Description
enablebooleanenable

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.enableEventPropagation


enablePickingChildren

enablePickingChildren(enable): ToggleableSymbolItem

Enables or disables picking children

Parameters

Name Type Description
enablebooleanenable picking children

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.enablePickingChildren


enumerateNodes

enumerateNodes(callback, target?): void

Executes a provided function once for each child node

Parameters

Name Type Description
callbackCallback<Node>provided function
Optional targetQueryBuilder<any>target to pass to callback as a second parameter

Returns

void

Inherited from

SymbolLegendItem.enumerateNodes


execute

execute(delegate): ToggleableSymbolItem

Executes delegate and return the result. It allows us to keep all initialization calls in one place,
and we do not need to scroll up or down in IDE to find how and where it was initialized.

Example

// All setters (.setName() for example) returns reference to the this.
// In order to modify inner object like LineStyle or Pattern, to get this object (property) we should call getter to get object reference.
// Then modify it as shown below in Option 1 or you can use execute methods shown in Option 2.
import {Group} from '@int/geotoolkit/scene/Group';
import {Rect} from '@int/geotoolkit/util/Rect';
// Option 1
const group = new Group()
.setName('MyGroup')
.setBounds(new Rect(0, 0, 42, 16))
.enableClipping(true)
.setTag({'type': 'sometype'});

group.getLineStyle().setPattern('pattern');
return group;

// Options 2 ( using execute method )
return group
.execute(function () {
this.getLineStyle()
.setPattern("pattern");
});

Parameters

Name Type Description
delegate(this: ToggleableSymbolItem) => voidFunction to execute

Returns

ToggleableSymbolItem

The result if any or this

Inherited from

SymbolLegendItem.execute

execute<T>(delegate): T

Type parameters

Name
T

Parameters

Name Type
delegate(this: ToggleableSymbolItem) => T

Returns

T

Inherited from

SymbolLegendItem.execute


filter

Protected filter(context): boolean

Filter node

Parameters

Name Type Description
contextRenderingContextRendering Context

Returns

boolean

flag filter flag ("true" to render node; "false" otherwise)

Inherited from

SymbolLegendItem.filter


getAnimationStyle

getAnimationStyle(): AnimationStyle

Return animation style

Returns

AnimationStyle

animationStyle current animation style

Inherited from

SymbolLegendItem.getAnimationStyle


getAutoModelLimitsMode

getAutoModelLimitsMode(): boolean

Get Model Limits Logics to use when no Model Limits have been set set to true: will use parents width and height, starting at 0 set to false: will use parents bounds

Returns

boolean

mode

Inherited from

SymbolLegendItem.getAutoModelLimitsMode


getAutoModelLimitsStrategy

getAutoModelLimitsStrategy(): ModelLimitsStrategy

Get Model Limits Logics Strategy

Returns

ModelLimitsStrategy

strategy

Inherited from

SymbolLegendItem.getAutoModelLimitsStrategy


getBaseLayer

getBaseLayer(index): Node

Return baseLayer at specified index

Parameters

Name Type Description
indexnumberindex at which to get the baseLayer for

Returns

Node

track

Inherited from

SymbolLegendItem.getBaseLayer


getBaseLayers

getBaseLayers<S>(predicate, modify?): Iterator<Node>

Return iterator by baseLayers nodes

Type parameters

NameType
Sextends Node<S>

Parameters

Name Type Description
predicate(value: Node) => value is Sa filter function
Optional modifybooleanAn option to specify if the iterator supports adding/removing items from the collection. false by default.

Returns

Iterator<Node>

Inherited from

SymbolLegendItem.getBaseLayers

getBaseLayers(filter?, modify?): Iterator<Node>

Returns an iterator for child baseLayers. The iterator does not support adding or deleting items from overlays by default. If it is necessary to modify a collection of overlays, pass true as the last parameter.

Example

// Gets a writable iterator
const it = node.getOverlays(null, true);

Parameters

Name Type Description
Optional filter(node: Node) => booleanA filter function. Returns all overlays if null.
Optional modifybooleanAn option to specify if the iterator supports adding/removing items from the collection. false by default.

Returns

Iterator<Node>

An iterator for child overlays.

Inherited from

SymbolLegendItem.getBaseLayers


getBaseLayersCount

getBaseLayersCount(): number

Returns amount of baseLayers

Returns

number

Inherited from

SymbolLegendItem.getBaseLayersCount


getBounds

getBounds(): Rect

Get the bounds in the parents model space. If bounds are not set, then parent model limits are used.

Returns

Rect

current bounds

Inherited from

SymbolLegendItem.getBounds


getCache

getCache(): Cache

Return cache strategy to be used to cache children nodes

Returns

Cache

cache

Inherited from

SymbolLegendItem.getCache


getChild

getChild(i): Node

Return node by index

Parameters

Name Type Description
inumberindex of the node

Returns

Node

Inherited from

SymbolLegendItem.getChild


getChildren

getChildren<S>(predicate, modify?): Iterator<S>

Return iterator by child nodes

Type parameters

NameType
Sextends Node<S>

Parameters

Name Type Description
predicate(value: Node) => value is Sa filter function
Optional modifybooleanAn option to specify if the iterator supports adding/removing items from the collection. false by default.

Returns

Iterator<S>

Inherited from

SymbolLegendItem.getChildren

getChildren(filter?, modify?): Iterator<Node>

Returns an iterator for child nodes. The iterator does not support adding or deleting items from children by default. If it is necessary to modify a collection of children, pass true as the last parameter.

Example

// Gets a writable iterator
const it = node.getChildren(null, true);

Parameters

Name Type Description
Optional filter(node: Node) => booleanA filter function. Returns all nodes if null.
Optional modifybooleanAn option to specify if the iterator supports adding/removing items from the collection. false by default.

Returns

Iterator<Node>

An iterator for child nodes.

Inherited from

SymbolLegendItem.getChildren


getChildrenCount

getChildrenCount(): number

Return number of child nodes

Returns

number

Inherited from

SymbolLegendItem.getChildrenCount


getClassName

getClassName(): string

Returns

string

Inherited from

SymbolLegendItem.getClassName


getClipStyle

getClipStyle(): ClipStyle

Gets the current clipping style

Returns

ClipStyle

clipping style

Inherited from

SymbolLegendItem.getClipStyle


getContentOrientation

getContentOrientation(): Orientation

Return content orientation

Returns

Orientation

content orientation

Inherited from

SymbolLegendItem.getContentOrientation


getContentsArea

getContentsArea(transformation?): Rect

Return area without paddings. Model limits are mapped to content area, where children are layout.

Parameters

Name Type Description
Optional transformationTransformationscene transformation

Returns

Rect

Inherited from

SymbolLegendItem.getContentsArea


getContentsTransform

getContentsTransform(): Transformation

getContentsTransform() retrieves the world transformation of the node.

Returns

Transformation

transformation from model coordinates to bounds of the group

Inherited from

SymbolLegendItem.getContentsTransform


getCss

getCss(): CssStyle

Return CSS style

Returns

CssStyle

Inherited from

SymbolLegendItem.getCss


getCssClass

getCssClass(): string

Returns css class name to be used to apply CSS style

Returns

string

the css class name

Inherited from

SymbolLegendItem.getCssClass


getCssClasses

getCssClasses(): string[]

Gets list of css class names which applied to this node

Returns

string[]

Inherited from

SymbolLegendItem.getCssClasses


getCssTransform

getCssTransform(): string

Returns CSS transformation

Returns

string

Inherited from

SymbolLegendItem.getCssTransform


getData

getData(): Hits

Returns selection result data to be associated with legend item

Returns

Hits


getDesiredHeight

getDesiredHeight(): string | number

Returns desired height of the group as a layoutable object This method is a helper method to get access to getLayoutStyle()

Returns

string | number

desired height ("undefined" by default)

Inherited from

SymbolLegendItem.getDesiredHeight


getDesiredWidth

getDesiredWidth(): string | number

Returns desired width of the group as a layoutable object. This method is a helper method to get access to getLayoutStyle()

Returns

string | number

desired width ("undefined" by default)

Inherited from

SymbolLegendItem.getDesiredWidth


getDeviceLimits

getDeviceLimits(): Rect

Return device limits

Returns

Rect

Inherited from

SymbolLegendItem.getDeviceLimits


getFillStyle

getFillStyle(): FillStyle

Return fill style

Returns

FillStyle

fillStyle current fill style

Inherited from

SymbolLegendItem.getFillStyle


getId

getId(): string | number

Returns the associated identifier of the node

Returns

string | number

The node's id

Inherited from

SymbolLegendItem.getId


getInfiniteMode

getInfiniteMode(): boolean

Return infinity mode flag

Returns

boolean

flag

Inherited from

SymbolLegendItem.getInfiniteMode


getInvalidateMethod

Protected getInvalidateMethod(): AttributeCallback<EventDispatcher>

Gets invalidate method

Returns

AttributeCallback<EventDispatcher>

method to invalidate this object

Inherited from

SymbolLegendItem.getInvalidateMethod


getLayout

getLayout(): Layout

Returns layout associated with the group

Returns

Layout

layout

Inherited from

SymbolLegendItem.getLayout


getLayoutStyle

getLayoutStyle(): LayoutStyle<string | number>

return desired layout style

Returns

LayoutStyle<string | number>

Inherited from

SymbolLegendItem.getLayoutStyle


getLineStyle

getLineStyle(): LineStyle

Return border style

Returns

LineStyle

Inherited from

SymbolLegendItem.getLineStyle


getLocalTransform

getLocalTransform(): Transformation

Retrieves the transformation of bounds to parent

Returns

Transformation

transform the local transform.

Inherited from

SymbolLegendItem.getLocalTransform


getMarginsStyle

getMarginsStyle(): SpaceStyle<string | number>

Return margins style

Returns

SpaceStyle<string | number>

Inherited from

SymbolLegendItem.getMarginsStyle


getModelLimits

getModelLimits(): Rect

Gets model limits, the limits of this groups inside space

Returns

Rect

the current model limits

Inherited from

SymbolLegendItem.getModelLimits


getName

getName(): string

Returns the node name

Returns

string

The node name

Inherited from

SymbolLegendItem.getName


getObject

getObject(): EventDispatcher

Gets object

Returns

EventDispatcher

object

Inherited from

SymbolLegendItem.getObject


getOpacity

getOpacity(): number

Returns current node opacity

Returns

number

opacity

Inherited from

SymbolLegendItem.getOpacity


getOpacityBlendMode

getOpacityBlendMode(): BlendMode

Returns current node opacity

Returns

BlendMode

opacity blend mode

Inherited from

SymbolLegendItem.getOpacityBlendMode


getOptions

getOptions(): OptionsOut

Sets item's options

Deprecated

since 4.0 use getProperties instead

Returns

OptionsOut

options options

Inherited from

SymbolLegendItem.getOptions


getOverlay

getOverlay(index): Node

Return overlay at specified index

Parameters

Name Type Description
indexnumberindex at which to get the overlay for

Returns

Node

track

Inherited from

SymbolLegendItem.getOverlay


getOverlayAt

getOverlayAt(index): Node

Return overlay at specified index

Deprecated

since 4.2 use getOverlay instead

Parameters

Name Type Description
indexnumberindex at which to get the overlay for

Returns

Node

track

Inherited from

SymbolLegendItem.getOverlayAt


getOverlays

getOverlays<S>(predicate, modify?): Iterator<Node>

Return iterator by overlays nodes

Type parameters

NameType
Sextends Node<S>

Parameters

Name Type Description
predicate(value: Node) => value is Sa filter function
Optional modifybooleanAn option to specify if the iterator supports adding/removing items from the collection. false by default.

Returns

Iterator<Node>

Inherited from

SymbolLegendItem.getOverlays

getOverlays(filter?, modify?): Iterator<Node>

Returns an iterator for child overlays. The iterator does not support adding or deleting items from overlays by default. If it is necessary to modify a collection of overlays, pass true as the last parameter.

Example

// Gets a writable iterator
const it = node.getOverlays(null, true);

Parameters

Name Type Description
Optional filter(node: Node) => booleanA filter function. Returns all overlays if null.
Optional modifybooleanAn option to specify if the iterator supports adding/removing items from the collection. false by default.

Returns

Iterator<Node>

An iterator for child overlays.

Inherited from

SymbolLegendItem.getOverlays


getOverlaysCount

getOverlaysCount(): number

Returns amount of overlays

Returns

number

Inherited from

SymbolLegendItem.getOverlaysCount


getPaddingStyle

getPaddingStyle(): SpaceStyle<string | number>

Return padding style

Returns

SpaceStyle<string | number>

padding

Inherited from

SymbolLegendItem.getPaddingStyle


getParent

getParent(): Node

Return parent node

Returns

Node

parent node

Inherited from

SymbolLegendItem.getParent


getPreferredSize

getPreferredSize(): Rect

Return preferred size to layout children

Returns

Rect

Inherited from

SymbolLegendItem.getPreferredSize


getProperties

getProperties(): OptionsOut

Returns all item properties

Returns

OptionsOut

item properties

Overrides

SymbolLegendItem.getProperties


getProperty

getProperty(name): any

Gets dynamic property by name. These properties can be used as a property bags

Parameters

Name Type Description
namestringproperty name

Returns

any

Inherited from

SymbolLegendItem.getProperty


getPropertyKeys

getPropertyKeys(): string[]

Returns known properties keys

Returns

string[]

Inherited from

SymbolLegendItem.getPropertyKeys


getRenderingFilter

getRenderingFilter(): IFilter

Return filter to be used for rendering and picking

Returns

IFilter

current filter

Inherited from

SymbolLegendItem.getRenderingFilter


getResponsiveStyle

getResponsiveStyle(): ResponsiveStyle

Return responsive style

Returns

ResponsiveStyle

Inherited from

SymbolLegendItem.getResponsiveStyle


getRoot

getRoot(): Node

Returns root node.
If node doesn't have parent then it returns itself.

Returns

Node

the root node

Inherited from

SymbolLegendItem.getRoot


getScaleScrollStrategy

getScaleScrollStrategy(): Delegate

Gets scale scroll strategy

Returns

Delegate

scale scroll strategy

Inherited from

SymbolLegendItem.getScaleScrollStrategy


getSceneTransform

getSceneTransform(): Transformation

Returns transformation from node to root scene

Returns

Transformation

a transformation from node to root scene

Inherited from

SymbolLegendItem.getSceneTransform


getState

getState(): number

Returns item state

Returns

number

Inherited from

SymbolLegendItem.getState


getTag

getTag(): any

Returns the object associated with the node by user.

Returns

any

The node's user-object

Inherited from

SymbolLegendItem.getTag


getVisible

getVisible(): boolean

Return visibility of the node

Returns

boolean

true if node is visible

Inherited from

SymbolLegendItem.getVisible


getVisibleDeviceLimits

getVisibleDeviceLimits(ignoreModelLimits?): Rect

Return visible device limits

Parameters

Name Type Description
Optional ignoreModelLimitsbooleanflag defines whether to ignore ModelLimits or not

Returns

Rect

Inherited from

SymbolLegendItem.getVisibleDeviceLimits


getVisibleModelLimits

getVisibleModelLimits(ignoreModelLimits?): Rect

Return visible model limits

Parameters

Name Type Description
Optional ignoreModelLimitsbooleanflag defines whether to ignore ModelLimits or not

Returns

Rect

Inherited from

SymbolLegendItem.getVisibleModelLimits


getWorldTransform

getWorldTransform(): Transformation

Retrieves the local transformation of the node which represents multiplication of parent to bounds and contents transformations.

Returns

Transformation

Inherited from

SymbolLegendItem.getWorldTransform


getZIndex

getZIndex(): number

Returns node z-index (null if not set)

Returns

number

Inherited from

SymbolLegendItem.getZIndex


hasCssClass

hasCssClass(cssClass): boolean

Check if node has specified css class

Parameters

Name Type Description
cssClassstringcss class name

Returns

boolean

Inherited from

SymbolLegendItem.hasCssClass


hasEventListener

hasEventListener(type, callback?): boolean

Check if a list of event listeners for this type contains this listener

Parameters

Name Type Description
typestringtype of event or property
Optional callbackFunctionto be called, if null, check if any callback is registered

Returns

boolean

Inherited from

SymbolLegendItem.hasEventListener


hitTest

hitTest(area, radius?): Hits

Hit test in the device coordinates

Parameters

Name Type Description
areaPoint | Rectmodel area or position
Optional radiusnumberradius of selection

Returns

Hits

a collection of selected data


indexOfBaseLayer

indexOfBaseLayer(baseLayer): number

Return index of overlay ( index of the specified child or -1 if baseLayer is not found)

Parameters

Name Type Description
baseLayerNodebaseLayer to check index

Returns

number

Inherited from

SymbolLegendItem.indexOfBaseLayer


indexOfChild

indexOfChild(node): number

Return index of child ( index of the specified child or -1 if node is not found)

Parameters

Name Type Description
nodeNodenode to check index

Returns

number

Inherited from

SymbolLegendItem.indexOfChild


indexOfOverlay

indexOfOverlay(overlay): number

Return index of overlay ( index of the specified child or -1 if overlay is not found)

Parameters

Name Type Description
overlayNodeoverlay to check index

Returns

number

Inherited from

SymbolLegendItem.indexOfOverlay


insertBaseLayer

insertBaseLayer(index, baseLayer): ToggleableSymbolItem

Insert child baseLayer at specified index

Parameters

Name Type Description
indexnumberspecified index
baseLayerNodea baseLayer to add

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.insertBaseLayer


insertChild

insertChild(index, node): ToggleableSymbolItem

Insert child node at specified index

Parameters

Name Type Description
indexnumberspecified index
nodeNodea child node to add

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.insertChild


insertOverlay

insertOverlay(index, overlay): ToggleableSymbolItem

Insert child overlay at specified index

Parameters

Name Type Description
indexnumberspecified index
overlayNodea overlay to add

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.insertOverlay


invalidate

invalidate(bounds?, force?): ToggleableSymbolItem

Invalidate node

Parameters

Name Type Description
Optional boundsRectoptional rectangular area to be invalidated, or force flag if rectangle is empty
Optional forcebooleanoptional boolean parameter that can force invalidation

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.invalidate


invalidateLayout

invalidateLayout(propagate?): ToggleableSymbolItem

Notify that layout is invalidated. Send event Events.LayoutInvalidated

Parameters

Name Type Description
Optional propagatebooleanpropagate invalidate layout to parent

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.invalidateLayout


invalidateParent

invalidateParent(bounds?, force?): ToggleableSymbolItem

Invalidate parent area

Parameters

Name Type Description
Optional boundsRectarea to invalidate
Optional forcebooleanforce

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.invalidateParent


isClippingEnabled

isClippingEnabled(): boolean

Returns if clipping is enabled or not for this node.

Returns

boolean

Inherited from

SymbolLegendItem.isClippingEnabled


isDisposed

isDisposed(): boolean

Returns whether this object has been disposed

Returns

boolean

Inherited from

SymbolLegendItem.isDisposed


isEventPropagationEnabled

isEventPropagationEnabled(): boolean

Return true if event propagation is enabled from child to parent

Returns

boolean

Inherited from

SymbolLegendItem.isEventPropagationEnabled


isHorizontalFlip

isHorizontalFlip(): boolean

Return true if the representation is flipped horizontally

Returns

boolean

flip

Inherited from

SymbolLegendItem.isHorizontalFlip


isLayoutInvalidated

isLayoutInvalidated(): boolean

Return true if layout is invalid

Returns

boolean

Inherited from

SymbolLegendItem.isLayoutInvalidated


isNotificationEnabled

isNotificationEnabled(): boolean

return state of notification

Returns

boolean

current notification state

Inherited from

SymbolLegendItem.isNotificationEnabled


isPickingChildrenEnabled

isPickingChildrenEnabled(): boolean

Returns if picking children is enabled or not for this node.

Returns

boolean

pickingChildren

Inherited from

SymbolLegendItem.isPickingChildrenEnabled


isSelectable

isSelectable(): boolean

Returns true if node can be picked/selected.

Returns

boolean

The selectable flag

Inherited from

SymbolLegendItem.isSelectable


isSilent

isSilent(): boolean

Return true if the event dispatcher doesn't notify any events

Returns

boolean

Inherited from

SymbolLegendItem.isSilent


isVerticalFlip

isVerticalFlip(): boolean

Return true if the representation is flipped vertically

Returns

boolean

flip

Inherited from

SymbolLegendItem.isVerticalFlip


moveTo

moveTo(area, vAlign?, hAlign?): ToggleableSymbolItem

MoveTo position of node to specified area

Parameters

Name Type Description
areaRectspecified area
Optional vAlignstringvertical alignment. It can be "top", "bottom", "center".
Optional hAlignstringhorizontal alignment It can be "left", "right", "center".

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.moveTo


notify

notify<E>(type, source, args?): ToggleableSymbolItem

Notify listeners of the Node

Type parameters

NameType
Eextends string

Parameters

Name Type Description
typeEtype of event
sourceLegendItemsource who called the event
Optional argsEventMap[E]event arguments

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.notify


notifyRoot

Protected notifyRoot(event, source, args?): Node

Notify an even to root node

Parameters

Name Type Description
eventstringtype of event
sourceNodesource who called the event
Optional argsanyevent arguments

Returns

Node

this

Inherited from

SymbolLegendItem.notifyRoot


off

off<E>(type?, callback?): ToggleableSymbolItem

Detach listener on event. Calling .off() with no arguments removes all attached listeners. Calling .off(type) with no callback removes all attached listeners for specific type.

Type parameters

NameType
Eextends string

Parameters

Name Type Description
Optional typeEtype of the event
Optional callback(eventType: E, sender: ToggleableSymbolItem, args: EventMap[E]) => voidfunction to be called

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.off


on

on<E>(type, callback): ToggleableSymbolItem

Attach listener on event that will be called whenever the specified event is delivered to the target

If the callback function is already in the list of event listeners for this target, the function is not added a second time.

If a particular anonymous function is in the list of event listeners registered for a certain target, and then later in the code, an identical anonymous function is given in an "on" call, the second function will also be added to the list of event listeners for that target.

Type parameters

NameType
Eextends string

Parameters

Name Type Description
typeEtype of event or property
callback(eventType: E, sender: ToggleableSymbolItem, args: EventMap[E]) => voidto be called

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.on


onBoundsChanged

Protected onBoundsChanged(bounds): ToggleableSymbolItem

Occurs when bounds has been changed

Parameters

Name Type Description
boundsRectbound of the node in the parent coordinates

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.onBoundsChanged


onChildAdded

Protected onChildAdded(child): void

This method is called it child or children are added

Parameters

Name Type Description
childNode | Iterator<Node>added child

Returns

void

Inherited from

SymbolLegendItem.onChildAdded


onChildRemoved

Protected onChildRemoved(child): void

This method is called it child or children are removed

Parameters

Name Type Description
childNoderemoved child

Returns

void

Inherited from

SymbolLegendItem.onChildRemoved


onParentChanged

Protected onParentChanged(node): ToggleableSymbolItem

This method is called when parent changes. Do not call it directly.

Parameters

Name Type Description
nodeNodenode to change parent

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.onParentChanged


onVisibilityChanged

Protected onVisibilityChanged(): void

This method is called if visibility is changed. Send event Events.VisibilityChanged

Returns

void

Inherited from

SymbolLegendItem.onVisibilityChanged


postRendering

Protected postRendering(context, callback?): void

To be called after rendering, used for PDF output

Parameters

Name Type Description
contextRenderingContextRendering Context
Optional callback() => voidcallback to be called after rendering

Returns

void

Inherited from

SymbolLegendItem.postRendering


preRendering

Protected preRendering(context, callback?): void

Occurs before child rendering

Parameters

Name Type Description
contextRenderingContextRendering Context
Optional callback() => voidcallback to be called after rendering of geometry

Returns

void

Inherited from

SymbolLegendItem.preRendering


rebuild

rebuild(force?, changes?): ToggleableSymbolItem

Rebuild node. This method resets state, cache, and invalidate node.

Parameters

Name Type Description
Optional forcebooleanoptional boolean parameter that can force invalidation
Optional changesStateChangesoptional parameter to specify a reason of changes

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.rebuild


registerAnimationStyle

registerAnimationStyle(root): void

Register animation style.

Parameters

Name Type Description
rootNoderoot node for node

Returns

void

Inherited from

SymbolLegendItem.registerAnimationStyle


removeBaseLayer

removeBaseLayer(baseLayer): ToggleableSymbolItem

Remove child baseLayer

Parameters

Name Type Description
baseLayerNode | Node[]baseLayer or array of nodes to be removed

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.removeBaseLayer


removeChild

removeChild(node, disposeChildren?): ToggleableSymbolItem

Remove child node

Parameters

Name Type Description
nodeNode | Node[]node or array of nodes to be removed
Optional disposeChildrenbooleanautomatically dispose children. If it is true then method dispose is called for each child.

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.removeChild


removeCssClass

removeCssClass(cssclass): ToggleableSymbolItem

Removes css class from node

Parameters

Name Type Description
cssclassstring | string[]css class name('s)

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.removeCssClass


removeInvalidateHandler

removeInvalidateHandler(handler): ToggleableSymbolItem

Remove invalidate handler

Deprecated

since 4.0, use Node.off instead

Parameters

Name Type Description
handlerFunctionhandler to be notified about invalidation

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.removeInvalidateHandler


removeOverlay

removeOverlay(overlay): ToggleableSymbolItem

Remove child overlay

Parameters

Name Type Description
overlayNode | Node[]overlay or array of nodes to be removed

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.removeOverlay


render

render(context): void

Render group

Parameters

Name Type Description
contextRenderingContextcontext to render group

Returns

void

Inherited from

SymbolLegendItem.render


renderAsync

renderAsync(context, callback): void

Render node in asynchronous mode. This implementation doesn't support cache for now.

Parameters

Name Type Description
contextRenderingContextThe rendering context to be used to draw the node
callback() => voidcallback function

Returns

void

Inherited from

SymbolLegendItem.renderAsync


renderBackground

Protected renderBackground(context, bounds): ToggleableSymbolItem

Render background

Parameters

Name Type Description
contextRenderingContextcontext to render background
boundsRectgroup bounds

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.renderBackground


renderBaseLayers

Protected renderBaseLayers(context): ToggleableSymbolItem

Render baseLayers on bottom of cache. This method does nothing, but can be implemented to render graphics on bottom of cache and between borders

Parameters

Name Type Description
contextRenderingContextcontext to render baseLayers

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.renderBaseLayers


renderBaseLayersAsync

Protected renderBaseLayersAsync(context, callback): void

Render baseLayers on bottom of cache in asynchronous mode. This method calls renderBaseLayers

Parameters

Name Type Description
contextRenderingContextcontext to render overlays
callback() => voidcallback function

Returns

void

Inherited from

SymbolLegendItem.renderBaseLayersAsync


renderChildren

Protected renderChildren(context): void

Render children

Parameters

Name Type Description
contextRenderingContextRendering Context

Returns

void

Inherited from

SymbolLegendItem.renderChildren


renderChildrenAsync

Protected renderChildrenAsync(context, callback): void

Render children async

Parameters

Name Type Description
contextRenderingContextRendering Context
callback() => voidcallback function to be called then all children are rendered

Returns

void

Inherited from

SymbolLegendItem.renderChildrenAsync


renderContent

Protected renderContent(context): void

render to specified context. This method calls preRendering, renderChildren, postRendering

Parameters

Name Type Description
contextRenderingContextRendering Context

Returns

void

Inherited from

SymbolLegendItem.renderContent


renderContentAsync

Protected renderContentAsync(context, callback): void

Render children in asynchronous mode

Parameters

Name Type Description
contextRenderingContextThe rendering context to be used to draw the node
callback() => voidcallback function to be called then all children are rendered

Returns

void

Inherited from

SymbolLegendItem.renderContentAsync


renderOverlays

Protected renderOverlays(context): ToggleableSymbolItem

Render overlays on top of cache. This method does nothing, but can be implemented to render graphics on top of cache and between borders

Parameters

Name Type Description
contextRenderingContextcontext to render overlays

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.renderOverlays


renderOverlaysAsync

Protected renderOverlaysAsync(context, callback): void

Render overlays on top of cache in asynchronous mode. This method calls renderOverlays

Parameters

Name Type Description
contextRenderingContextcontext to render overlays
callback() => voidcallback function

Returns

void

Inherited from

SymbolLegendItem.renderOverlaysAsync


resumeUpdate

resumeUpdate(rebuild?, changes?): ToggleableSymbolItem

Resume auto update

Parameters

Name Type Description
Optional rebuildbooleanforce rebuild
Optional changesStateChangesoptional parameter to specify a reason of changes

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.resumeUpdate


rotate

rotate(theta, x, y): ToggleableSymbolItem

Rotate bounds around a given coordinate

Parameters

Name Type Description
thetanumberangle to rotate node, in radians
xnumberx coordinate to rotate around
ynumbery coordinate to rotate around

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.rotate


scale

scale(xx, yy): ToggleableSymbolItem

Scale node

Parameters

Name Type Description
xxnumberx scale factor
yynumbery scale factor

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.scale


setAnimationStyle

setAnimationStyle(animationStyle): ToggleableSymbolItem

Sets animation style

Parameters

Name Type Description
animationStyleTypeanimation style

Returns

ToggleableSymbolItem

Inherited from

SymbolLegendItem.setAnimationStyle


setAutoModelLimitsMode

setAutoModelLimitsMode(mode): ToggleableSymbolItem

Set Model Limits Logics to use when no Model Limits have been set set to true: will use parents width and height, starting at 0 set to false: will use parents bounds. This is convenient method. It creates AutoModelLimitsStrategy

Parameters

Name Type Description
modebooleanModel Limits Logics to be used

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setAutoModelLimitsMode


setAutoModelLimitsStrategy

setAutoModelLimitsStrategy(strategy): ToggleableSymbolItem

Set Model Limits Logics Strategy

Parameters

Name Type Description
strategyModelLimitsStrategyModel Limits logic strategy to use

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setAutoModelLimitsStrategy


setBounds

setBounds(bounds): ToggleableSymbolItem

Sets bounds of the node in the parent coordinates

Parameters

Name Type Description
boundsTypebound of the node in the parent coordinates

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setBounds


setCache

setCache(cache, rebuild?): ToggleableSymbolItem

Sets cache to be used to cache

Parameters

Name Type Description
cacheCachecache to be used
Optional rebuildbooleanrebuild cache

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setCache


setChild

setChild(index, node): ToggleableSymbolItem

Replace child node by index

Parameters

Name Type Description
indexnumberindex of the node
nodeNodenode

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setChild


setClipStyle

setClipStyle(style): ToggleableSymbolItem

Sets a new clipping style

Parameters

Name Type Description
styleGraphicsPath | ClipStyle | Optionsa new clipping style

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setClipStyle


setContentOrientation

setContentOrientation(orientation): ToggleableSymbolItem

Set content orientation

Parameters

Name Type Description
orientationOrientationcontent orientation

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setContentOrientation


setCss

setCss(style, merge?): ToggleableSymbolItem

Sets CSS style. This style will be applied for all inserted elements

Parameters

Name Type Description
styleTypeCSS style to be applied to inserted elements
Optional mergebooleanmerge flag

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setCss


setCssClass

setCssClass(name): ToggleableSymbolItem

Sets css class name of the node to be used to apply CSS style

Parameters

Name Type Description
namestringcss class name of the node

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setCssClass


setCssTransform

setCssTransform(transform): ToggleableSymbolItem

Set CSS transformation

Parameters

Name Type Description
transformstring | Transformationtransformation css transformation instruction or Transformation instance

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setCssTransform


setData

setData(data): ToggleableSymbolItem

Sets selection data to be associated with legend item

Parameters

Name Type Description
dataHitsselection result data

Returns

ToggleableSymbolItem


setDesiredHeight

setDesiredHeight(value, silent?): ToggleableSymbolItem

Sets desired height of the group as a layoutable object

Parameters

Name Type Description
valuestring | numberdesired height to set, use 'auto' for automatic desired height
Optional silentbooleansilent setting

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setDesiredHeight


setDesiredWidth

setDesiredWidth(value, silent?): ToggleableSymbolItem

Sets desired width of the group as a layoutable object

Parameters

Name Type Description
valuestring | numberdesired width to set
Optional silentbooleansilent setting

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setDesiredWidth


setFillStyle

setFillStyle(fillStyle, merge?): ToggleableSymbolItem

Sets fill style

Parameters

Name Type Description
fillStyleTypea new fill style
Optional mergebooleantrue if you want to merge fillStyle with existing attribute, false by default

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setFillStyle


setHorizontalFlip

setHorizontalFlip(enable): ToggleableSymbolItem

Set horizontal flip of the representation

Parameters

Name Type Description
enablebooleanenable flip

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setHorizontalFlip


setId

setId(id): ToggleableSymbolItem

Allows the user to associate any identifier

Parameters

Name Type Description
idstring | numberobject id

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setId


setInfiniteMode

setInfiniteMode(infinityMode): ToggleableSymbolItem

Set infinity mode flag to draw composite without collision check

Parameters

Name Type Description
infinityModebooleaninfinity mode flag

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setInfiniteMode


setLayout

setLayout(layout): ToggleableSymbolItem

Associate layout with a group.

Parameters

Name Type Description
layoutRecord<string, any> | Layoutlayout instance to be set or layout properties to apply

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setLayout


setLayoutInvalidated

Protected setLayoutInvalidated(invalidated): void

Set invalidation status

Parameters

Name Type Description
invalidatedbooleaninvalidated layout

Returns

void

Inherited from

SymbolLegendItem.setLayoutInvalidated


setLayoutStyle

setLayoutStyle(layoutStyle, silent?, merge?): ToggleableSymbolItem

specify desired layout style

Parameters

Name Type Description
layoutStyleLayoutStyle<string | number> | Options<string | number>desired layout style
Optional silentbooleansilent setting
Optional mergebooleantrue if you want to merge layoutStyle with existing attribute, false by default

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setLayoutStyle


setLineStyle

setLineStyle(lineStyle, merge?): ToggleableSymbolItem

Sets border color Returns this

Parameters

Name Type Description
lineStyleTypeline style or options
Optional mergebooleantrue if you want to merge lineStyle with existing attribute, false by default

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setLineStyle


setLocalTransform

setLocalTransform(localTransform, force?): ToggleableSymbolItem

Sets local transformation to be used to transform from local to parent coordinate

Parameters

Name Type Description
localTransformTransformationlocal transformation for this node
Optional forcebooleanboolean flag to force update event if transformations are equal, false by default

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setLocalTransform


setMarginsStyle

setMarginsStyle(margins, merge?): ToggleableSymbolItem

Sets margins style

Parameters

Name Type Description
marginsType<string | number>margins style
Optional mergebooleantrue if you want to merge marginsStyle with existing attribute, false by default

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setMarginsStyle


setModelLimits

setModelLimits(limits): ToggleableSymbolItem

Sets inner model limits

Parameters

Name Type Description
limitsTypeinner limits

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setModelLimits


setName

setName(name): ToggleableSymbolItem

Sets name of the node

Parameters

Name Type Description
namestringThe node name

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setName


setNotification

setNotification(notify, force?): ToggleableSymbolItem

set notification state

Parameters

Name Type Description
notifybooleanflag set to invalidate parent or not
Optional forcebooleantrue if parent should be invalidated immediately

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setNotification


setObject

setObject(object): ToggleableSymbolItem

Sets object

Parameters

Name Type Description
objectEventDispatcherobject

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setObject


setOpacity

setOpacity(opacity, blendMode?): ToggleableSymbolItem

Sets node opacity

Parameters

Name Type Description
opacitynumbernode opacity from 0 to 1
Optional blendModeBlendModeopacity blend mode. If it is normal, opacity will be replaced.

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setOpacity


setOptions

setOptions(options): ToggleableSymbolItem

Sets item's options

Deprecated

since 4.0 use getProperties instead

Parameters

Name Type Description
optionsOptionsoptions

Returns

ToggleableSymbolItem

Inherited from

SymbolLegendItem.setOptions


setPaddingStyle

setPaddingStyle(paddingStyle, merge?): ToggleableSymbolItem

Sets padding style

Parameters

Name Type Description
paddingStyleType<string | number>padding style
Optional mergebooleantrue if you want to merge paddingStyle with existing attribute, false by default

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setPaddingStyle


setProperties

setProperties(props?): ToggleableSymbolItem

Sets all the properties pertaining to item

Parameters

Name Type Description
Optional propsOptionsitem properties

Returns

ToggleableSymbolItem

this

Overrides

SymbolLegendItem.setProperties


setProperty

setProperty(name, value): ToggleableSymbolItem

Sets dynamic property by name

Parameters

Name Type Description
namestringproperty name
valueanyproperty value

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setProperty


setRenderingFilter

setRenderingFilter(filter): ToggleableSymbolItem

Sets filter to be applied before rendering and picking

Parameters

Name Type Description
filterIFilterfilter to set

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setRenderingFilter


setResponsiveStyle

setResponsiveStyle(style): ToggleableSymbolItem

Sets responsive style.

Parameters

Name Type Description
styleOptions | ResponsiveStyleresponsive style

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setResponsiveStyle


setScaleScrollStrategy

setScaleScrollStrategy(strategy?): ToggleableSymbolItem

Sets scale scroll strategy

Parameters

Name Type Description
Optional strategyDelegatescale scroll strategy

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setScaleScrollStrategy


setSelectable

setSelectable(selectable): ToggleableSymbolItem

Allows to select node. If node is not selectable then child node is not selectable.

Parameters

Name Type Description
selectablebooleanflag to allow node selection

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setSelectable


setSilent

setSilent(bool): ToggleableSymbolItem

Set silent mode

Parameters

Name Type Description
boolbooleanflag to enable silent mode

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setSilent


setState

setState(state): ToggleableSymbolItem

Sets item state

Parameters

Name Type Description
stateStateitem state

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setState


setTag

setTag(tag): ToggleableSymbolItem

Allows the user to associate any arbitrary object with the node.

Parameters

Name Type Description
taganyThe object to be associated with the node.

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setTag


setVerticalFlip

setVerticalFlip(flip): ToggleableSymbolItem

Set vertical flip of the representation

Parameters

Name Type Description
flipbooleanflag to set the vertical flip of the representation

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setVerticalFlip


setVisible

setVisible(value): ToggleableSymbolItem

Sets visibility of the node. Send event Events.VisibilityChanged

Parameters

Name Type Description
valuebooleanflag specifying visibility of the node

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setVisible


setVisibleModelLimits

setVisibleModelLimits(visibleModelBounds, deviceBounds?): ToggleableSymbolItem

Set visible model limits

Parameters

Name Type Description
visibleModelBoundsRectvisible model limits or bounds
Optional deviceBoundsRectdevice bounds

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setVisibleModelLimits


setZIndex

setZIndex(value): ToggleableSymbolItem

Sets z-index for node (set null for default)

Parameters

Name Type Description
valuenumberindex determining node z-position

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.setZIndex


shear

shear(shx, shy): ToggleableSymbolItem

Shear this node's bounds

Parameters

Name Type Description
shxnumberx-axis shear
shynumbery-axis shear

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.shear


suspendUpdate

suspendUpdate(): ToggleableSymbolItem

Suspend auto update

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.suspendUpdate


toString

toString(): string

Returns a string representation of this object (generally the classname)

Returns

string

A string representation

Inherited from

SymbolLegendItem.toString


toggleState

toggleState(state): ToggleableSymbolItem

Toggle item state

Parameters

Name Type Description
stateStateitem state

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.toggleState


translate

translate(tx, ty): ToggleableSymbolItem

Translate bounds

Parameters

Name Type Description
txnumberx translation
tynumbery translation

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.translate


unregisterAnimationStyle

unregisterAnimationStyle(root): void

Unregister animation style.

Parameters

Name Type Description
rootAnimatedNoderoot node for node

Returns

void

Inherited from

SymbolLegendItem.unregisterAnimationStyle


updateGeometry

updateGeometry(): void

Updates Geometry. The implementation does nothing

Returns

void

Inherited from

SymbolLegendItem.updateGeometry


updateItemState

Protected updateItemState(state): void

Updates item content state

Parameters

Name Type Description
stateStateitem state

Returns

void

Inherited from

SymbolLegendItem.updateItemState


updateLayout

updateLayout(targets?): ToggleableSymbolItem

Updates layout(s)

Fires

Events.LayoutUpdated

Parameters

Name Type Description
Optional targetsILayoutable[]optional parameter about which element to layout

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.updateLayout


updateSceneTransformation

updateSceneTransformation(): ToggleableSymbolItem

Update scene transformation

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.updateSceneTransformation


updateState

updateState(regions?, changes?): ToggleableSymbolItem

Update state. These methods reset node state and update state for children. this method is useful to refresh a scene graph

Parameters

Name Type Description
Optional regionsRect[]optional array to return invalid rectangles in the parent coordinates
Optional changesStateChangesoptional parameter to specify a reason of changes

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.updateState


updateSuspended

updateSuspended(): boolean

Return state of suspend state

Returns

boolean

state of update

Inherited from

SymbolLegendItem.updateSuspended


updateTimeStamp

Protected updateTimeStamp(): ToggleableSymbolItem

Update time stamp to indicate that Node or Children has been changed.

Returns

ToggleableSymbolItem

this

Inherited from

SymbolLegendItem.updateTimeStamp


enableSceneGraphNotification

Static enableSceneGraphNotification(enabled): void

Enable / disable all notifications

Parameters

Name Type Description
enabledbooleansets if this object sends notifications

Returns

void

Inherited from

SymbolLegendItem.enableSceneGraphNotification


findParent

Static findParent<T>(node, classType, filter?): InstanceType<T>

Find root of the node with specified type

Type parameters

NameType
Textends Constructor<any>

Parameters

Name Type Description
nodeNodenode to start search
classTypeTtype of the class to search for
Optional filter(node: Node) => booleanadditional filter to apply

Returns

InstanceType<T>

Inherited from

SymbolLegendItem.findParent

Static findParent(node, classType, filter?): Node

Find root of the node with specified type

Parameters

Name Type Description
nodeNodenode to start search
classTypestringinterface name to search for
Optional filter(node: Node) => booleanadditional filter to apply

Returns

Node

Inherited from

SymbolLegendItem.findParent


getClassName

Static getClassName(): string

Returns

string

Inherited from

SymbolLegendItem.getClassName


isSceneGraphNotificationEnabled

Static isSceneGraphNotificationEnabled(): boolean

Return status of the global notification for all nodes.

Returns

boolean

Inherited from

SymbolLegendItem.isSceneGraphNotificationEnabled