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API / geotoolkit / layout / Layout / Layout

Class: Layout

layout.Layout.Layout

The Layout class provides an abstract class for all layouts in the toolkits. This class defines a virtual API for arranging children nodes using method layout, which has parameter area.

Hierarchy

Table of contents

Constructors
Methods

Contents

Constructors

new Layout()

new Layout()

Inherited from

EventDispatcher.constructor

Methods

clone

clone(): Layout

All subclasses should override copyConstructor or provide custom implementation for this method

Returns

Layout


copyConstructor

Protected copyConstructor(src): void

Copy constructor function.
Function used as part of the cloning mechanism.
Implementations should copy the given instance state to this instance.

Parameters

Name Type Description
srcLayoutSource to copy from

Returns

void


dispose

dispose(): void

Dispose.

Returns

void

Inherited from

EventDispatcher.dispose


getClassName

getClassName(): string

Returns

string

Inherited from

EventDispatcher.getClassName


getPreferredSize

getPreferredSize(rect, targets?): Rect

Return the preferable size of children. Default implementation returns desired rect

Parameters

Name Type Description
rectRectdesired rect to layout
Optional targetsILayoutable[] | Iterator<ILayoutable>array of nodes supposed to layout

Returns

Rect


getProperties

getProperties(): Record<string, any>

Gets all the properties pertaining to this object

Returns

Record<string, any>

properties An object containing the properties of the layout


hasEventListener

hasEventListener(type, callback?): boolean

Check if a list of event listeners for this type contains this listener

Parameters

Name Type Description
typestringtype of event or property
Optional callbackFunctionto be called, if null, check if any callback is registered

Returns

boolean

Inherited from

EventDispatcher.hasEventListener


invalidateLayout

invalidateLayout(): Layout

Notify that layout is invalidated. Send event Events.LayoutInvalidated

Returns

Layout

this


isDisposed

isDisposed(): boolean

Returns whether this object has been disposed

Returns

boolean

Inherited from

EventDispatcher.isDisposed


isSilent

isSilent(): boolean

Return true if the event dispatcher doesn't notify any events

Returns

boolean

Inherited from

EventDispatcher.isSilent


layout

Abstract layout(area?, targets?): Layout

Performs layout operation

Parameters

Name Type Description
Optional areaRectdesired rect to layout
Optional targetsILayoutable[] | Iterator<ILayoutable>array of nodes or iterator of nodes supposed to layout

Returns

Layout

this


notify

notify<E>(type, source, args?): Layout

Notify listeners

Type parameters

NameType
Eextends string

Parameters

Name Type Description
typeEevent types
sourceLayoutof the event
Optional argsEventMap[E]arguments of the event

Returns

Layout

this

Overrides

EventDispatcher.notify


off

off<E>(type?, callback?): Layout

Detach listener on event. Calling .off() with no arguments removes all attached listeners. Calling .off(type) with no callback removes all attached listeners for specific type.

Type parameters

NameType
Eextends string

Parameters

Name Type Description
Optional typeEtype of the event
Optional callback(eventType: E, sender: Layout, args: EventMap[E]) => voidfunction to be called

Returns

Layout

this

Overrides

EventDispatcher.off


on

on<E>(type, callback): Layout

Attach listener on event that will be called whenever the specified event is delivered to the target

If the callback function is already in the list of event listeners for this target, the function is not added a second time.

If a particular anonymous function is in the list of event listeners registered for a certain target, and then later in the code, an identical anonymous function is given in an "on" call, the second function will also be added to the list of event listeners for that target.

Type parameters

NameType
Eextends string

Parameters

Name Type Description
typeEtype of event or property
callback(eventType: E, sender: Layout, args: EventMap[E]) => voidto be called

Returns

Layout

this

Overrides

EventDispatcher.on


setProperties

setProperties(properties): Layout

Sets all the properties pertaining to this object

Parameters

Name Type Description
propertiesRecord<string, any>An object containing the properties to set

Returns

Layout

this


setSilent

setSilent(bool): Layout

Set silent mode

Parameters

Name Type Description
boolbooleanflag to enable silent mode

Returns

Layout

this

Inherited from

EventDispatcher.setSilent


getClassName

Static getClassName(): string

Returns

string

Inherited from

EventDispatcher.getClassName