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API / geotoolkit3d / scene / well / schematic / SchematicBase / SchematicBase

Class: SchematicBase

schematic.SchematicBase.SchematicBase

Parent class of schematic objects

Hierarchy

Table of contents

Constructors
Methods

Contents

Constructors

new SchematicBase(options)

new SchematicBase(options)

Parameters

Name Type
optionsOptions

Overrides

Object3D.constructor

Methods

add

add(object): SchematicBase

Adds object as child of this object.

Parameters

Name Type Description
objectObject3D<Object3DEventMap> | Object3D<Object3DEventMap>[]object

Returns

SchematicBase

this

Inherited from

Object3D.add


afterRender

afterRender(scene, camera, plot, renderer): SchematicBase

This function is called after rendering and can update this object's content.

It should not trigger any invalidateObject though.
Note that it is not necessary nor recommended to explicitly call afterRender on this object's children as beforeRender will be called on all nodes present in the scene.

This will be executed after the transformations simplification.

See

Plot for more details on the render steps

Parameters

Name Type Description
sceneSceneThe scene
cameraCameraThe camera used for this render phase.
plotPlotThe 3D plot
rendererWebGLRendererThe renderer

Returns

SchematicBase

Inherited from

Object3D.afterRender


beforeRender

beforeRender(scene, camera, plot, renderer): SchematicBase

This function is called prior to rendering and can update this object's content.

It should not trigger any invalidateObject though.
Note that it is not necessary nor recommended to explicitly call beforeRender on this object's children as beforeRender will be called on all nodes present in the scene.

This will be executed after the transformations simplification.

See

Plot for more details on the render steps

Parameters

Name Type Description
sceneSceneThe scene
cameraCameraThe camera used for this render phase.
plotPlotThe 3D plot
rendererWebGLRendererThe renderer

Returns

SchematicBase

Inherited from

Object3D.beforeRender


dispose

dispose(): void

Dispose object

Returns

void

Inherited from

Object3D.dispose


getAnnotation

getAnnotation(): AnnotationBase

Get the current annotation holding title, icon, text...

Returns

AnnotationBase

annotation


getBoundingBox

getBoundingBox(): Box3

Returns the bounding box of the schematic.

Returns

Box3


getClassName

getClassName(): string

Returns

string

Inherited from

Object3D.getClassName


getGeometry

getGeometry(): BufferGeometry<NormalBufferAttributes>

Returns the geometry of the schematic.

Returns

BufferGeometry<NormalBufferAttributes>


getMaterial

getMaterial(): Material

Return the material of the schematic being a material provided by the user ar creation or a created material depending on the "fillstyle" option parameter at creation.

Returns

Material


getOptions

getOptions(): OptionsBaseOut

Get options, font, color, etc...

Returns

OptionsBaseOut

Overrides

Object3D.getOptions


getVisible

getVisible(): boolean

Get visible

Returns

boolean

true, if object is visible

Inherited from

Object3D.getVisible


invalidateObject

invalidateObject<T>(event?): SchematicBase

Notifies this object and its parent that this object has been invalidated.
If this object is in a Plot, it will be marked as dirty and will trigger a rendering cycle.

Type parameters

Name
T

Parameters

Name Type Description
Optional eventEvent<T>The event to fire

Returns

SchematicBase

Inherited from

Object3D.invalidateObject


isDisposed

isDisposed(): boolean

Returns whether this object has been disposed

Returns

boolean

Inherited from

Object3D.isDisposed


isSelectable

isSelectable(): boolean

Return if this object can be picked/selected (see RendererPicking).

Returns

boolean

Inherited from

Object3D.isSelectable


notify

notify(type, source, args?): SchematicBase

Notify listeners

Parameters

Name Type Description
typestringevent types
sourceanyof the event
Optional argsanyarguments of the event

Returns

SchematicBase

this

Inherited from

Object3D.notify


off

off(type?, callback?): SchematicBase

Detach listener on event. Calling .off() with no arguments removes all attached listeners. Calling .off(type) with no callback removes all attached listeners for specific type.

Parameters

Name Type Description
Optional typestringtype of the event
Optional callbackEventListenerfunction to be called

Returns

SchematicBase

this

Inherited from

Object3D.off

off<E>(type, callback): SchematicBase

Type parameters

NameType
Eextends string

Parameters

Name Type
typeE
callback(eventType: E, sender: SchematicBase, args: EventMap[E]) => void

Returns

SchematicBase

Inherited from

Object3D.off


on

on(type, callback, options?): SchematicBase

Attach listener on event that will be called whenever the specified event is delivered to the target

If the callback function is already in the list of event listeners for this target, the function is not added a second time.

If a particular anonymous function is in the list of event listeners registered for a certain target, and then later in the code, an identical anonymous function is given in an "on" call, the second function will also be added to the list of event listeners for that target.

Parameters

Name Type Description
typestringtype of event or property
callbackEventListenerto be called
Optional optionsOptionsoptions of subscription

Returns

SchematicBase

this

Inherited from

Object3D.on

on<E>(type, callback, options?): SchematicBase

Type parameters

NameType
Eextends string

Parameters

Name Type
typeE
callback(eventType: E, sender: SchematicBase, args: EventMap[E]) => void
Optional optionsOptions

Returns

SchematicBase

Inherited from

Object3D.on


onStatsUpdated

onStatsUpdated(metrics): SchematicBase

This function is called when the plot has updated performance metric.
It will be called every set number of frames.
The number of frame is customizable in the plot options advancedrendering.performancemetrics.updateframeperiod and is 100 by default.

Parameters

Name Type Description
metricsPerformanceMetricsThe performance metrics.

Returns

SchematicBase

Inherited from

Object3D.onStatsUpdated


onVisibilityChanged

Protected onVisibilityChanged(): void

This method is called if visibility is changed. Send event Events.VisibilityChanged

Returns

void

Inherited from

Object3D.onVisibilityChanged


remove

remove(object): SchematicBase

Removes object as child of this object.

Parameters

Name Type Description
objectObject3D<Object3DEventMap> | Object3D<Object3DEventMap>[]object

Returns

SchematicBase

this

Inherited from

Object3D.remove


setAnnotation

setAnnotation(annotation): SchematicBase

Set the current annotation holding title, icon, text...

Parameters

Name Type Description
annotationAnnotationBaseannotation

Returns

SchematicBase

this


setOptions

setOptions(newOptions?): SchematicBase

Set options, font, color, etc...

Parameters

Name Type Description
Optional newOptionsOptionsBaseoptions

Returns

SchematicBase

this

Overrides

Object3D.setOptions


setPosition

setPosition(position): SchematicBase

Set Object's local position.

Parameters

Name Type Description
positionObjectlocal position
Optional position.xnumber
Optional position.ynumber
Optional position.znumber

Returns

SchematicBase

this

Inherited from

Object3D.setPosition


setRotation

setRotation(x, y, z, order?): SchematicBase

Set Object's local rotation (Euler angles), in radians.

Parameters

Name Type Description
xnumberx angle
ynumbery angle
znumberz angle
Optional orderEulerOrdereuler order

Returns

SchematicBase

this

Inherited from

Object3D.setRotation


setSelectable

setSelectable(selectable): void

Set if this object can be picked/selected (see RendererPicking).

Parameters

Name Type Description
selectablebooleanif can be selected

Returns

void

Inherited from

Object3D.setSelectable


setVisible

setVisible(visible, silent?): SchematicBase

Set visible

Parameters

Name Type Description
visiblebooleantrue, if object is visible
Optional silentbooleantrue, if object shouldn't be invalidated

Returns

SchematicBase

this

Inherited from

Object3D.setVisible


updateObject

updateObject(scene, camera): SchematicBase

This function is called prior to rendering and can update this object's content.

It should not trigger any invalidateObject though.
Note that it is not necessary nor recommended to explicitly call updateObject on this object's children as updateObject will be called on all nodes present in the scene.

This will be executed before the transformations simplification.

See

Plot for more details on the render steps

Parameters

Name Type Description
sceneSceneThe scene
cameraCameraThe camera

Returns

SchematicBase

Inherited from

Object3D.updateObject


useOwnHighlight

useOwnHighlight(): boolean

Returns true if this object make its own highlight effect (like geotoolkit3d.scene.reservoir.hexahedral.ReservoirGrid) This is to prevent unnecessary executions of the costly highlight passes.

Returns

boolean

Inherited from

Object3D.useOwnHighlight


getClassName

Static getClassName(): string

Returns

string

Inherited from

Object3D.getClassName


register

Static register(): void

Register object for special processing through a callback function

Example

geotoolkit3d.util.ObjectProcessor.getDefaultInstance().registerObject(this.getClassName(), callback);

Deprecated

since 5.0, to allow custom object highlighting, please instead make your Object implement the interface geotoolkit3d/scene/ICustomHighlight.

Returns

void

Inherited from

Object3D.register