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API / geotoolkit3d / scene / well / schematic / Cube / Cube

Class: Cube

schematic.Cube.Cube

Creates a cube three.js.

Hierarchy

Table of contents

Constructors
Methods

Contents

Constructors

new Cube(options)

new Cube(options)

Parameters

Name Type
optionsOptionsBase

Overrides

SchematicBase.constructor

Methods

add

add(object): Cube

Adds object as child of this object.

Parameters

Name Type Description
objectObject3D<Object3DEventMap> | Object3D<Object3DEventMap>[]object

Returns

Cube

this

Inherited from

SchematicBase.add


afterRender

afterRender(scene, camera, plot, renderer): Cube

This function is called after rendering and can update this object's content.

It should not trigger any invalidateObject though.
Note that it is not necessary nor recommended to explicitly call afterRender on this object's children as beforeRender will be called on all nodes present in the scene.

This will be executed after the transformations simplification.

See

Plot for more details on the render steps

Parameters

Name Type Description
sceneSceneThe scene
cameraCameraThe camera used for this render phase.
plotPlotThe 3D plot
rendererWebGLRendererThe renderer

Returns

Cube

Inherited from

SchematicBase.afterRender


beforeRender

beforeRender(scene, camera, plot, renderer): Cube

This function is called prior to rendering and can update this object's content.

It should not trigger any invalidateObject though.
Note that it is not necessary nor recommended to explicitly call beforeRender on this object's children as beforeRender will be called on all nodes present in the scene.

This will be executed after the transformations simplification.

See

Plot for more details on the render steps

Parameters

Name Type Description
sceneSceneThe scene
cameraCameraThe camera used for this render phase.
plotPlotThe 3D plot
rendererWebGLRendererThe renderer

Returns

Cube

Inherited from

SchematicBase.beforeRender


dispose

dispose(): void

Dispose object

Returns

void

Inherited from

SchematicBase.dispose


getAnnotation

getAnnotation(): AnnotationBase

Get the current annotation holding title, icon, text...

Returns

AnnotationBase

annotation

Inherited from

SchematicBase.getAnnotation


getBoundingBox

getBoundingBox(): Box3

Returns the bounding box of the schematic.

Returns

Box3

Inherited from

SchematicBase.getBoundingBox


getClassName

getClassName(): string

Returns

string

Inherited from

SchematicBase.getClassName


getGeometry

getGeometry(): BoxGeometry

Returns the geometry of the schematic.

Returns

BoxGeometry

Overrides

SchematicBase.getGeometry


getMaterial

getMaterial(): Material

Return the material of the schematic being a material provided by the user ar creation or a created material depending on the "fillstyle" option parameter at creation.

Returns

Material

Inherited from

SchematicBase.getMaterial


getOptions

getOptions(): OptionsBaseOut

Get this Schematic Cube options, font, color, etc...

Returns

OptionsBaseOut

Overrides

SchematicBase.getOptions


getVisible

getVisible(): boolean

Get visible

Returns

boolean

true, if object is visible

Inherited from

SchematicBase.getVisible


invalidateObject

invalidateObject<T>(event?): Cube

Notifies this object and its parent that this object has been invalidated.
If this object is in a Plot, it will be marked as dirty and will trigger a rendering cycle.

Type parameters

Name
T

Parameters

Name Type Description
Optional eventEvent<T>The event to fire

Returns

Cube

Inherited from

SchematicBase.invalidateObject


isDisposed

isDisposed(): boolean

Returns whether this object has been disposed

Returns

boolean

Inherited from

SchematicBase.isDisposed


isSelectable

isSelectable(): boolean

Return if this object can be picked/selected (see RendererPicking).

Returns

boolean

Inherited from

SchematicBase.isSelectable


notify

notify(type, source, args?): Cube

Notify listeners

Parameters

Name Type Description
typestringevent types
sourceanyof the event
Optional argsanyarguments of the event

Returns

Cube

this

Inherited from

SchematicBase.notify


off

off(type?, callback?): Cube

Detach listener on event. Calling .off() with no arguments removes all attached listeners. Calling .off(type) with no callback removes all attached listeners for specific type.

Parameters

Name Type Description
Optional typestringtype of the event
Optional callbackEventListenerfunction to be called

Returns

Cube

this

Inherited from

SchematicBase.off

off<E>(type, callback): Cube

Type parameters

NameType
Eextends string

Parameters

Name Type
typeE
callback(eventType: E, sender: Cube, args: EventMap[E]) => void

Returns

Cube

Inherited from

SchematicBase.off


on

on(type, callback, options?): Cube

Attach listener on event that will be called whenever the specified event is delivered to the target

If the callback function is already in the list of event listeners for this target, the function is not added a second time.

If a particular anonymous function is in the list of event listeners registered for a certain target, and then later in the code, an identical anonymous function is given in an "on" call, the second function will also be added to the list of event listeners for that target.

Parameters

Name Type Description
typestringtype of event or property
callbackEventListenerto be called
Optional optionsOptionsoptions of subscription

Returns

Cube

this

Inherited from

SchematicBase.on

on<E>(type, callback, options?): Cube

Type parameters

NameType
Eextends string

Parameters

Name Type
typeE
callback(eventType: E, sender: Cube, args: EventMap[E]) => void
Optional optionsOptions

Returns

Cube

Inherited from

SchematicBase.on


onStatsUpdated

onStatsUpdated(metrics): Cube

This function is called when the plot has updated performance metric.
It will be called every set number of frames.
The number of frame is customizable in the plot options advancedrendering.performancemetrics.updateframeperiod and is 100 by default.

Parameters

Name Type Description
metricsPerformanceMetricsThe performance metrics.

Returns

Cube

Inherited from

SchematicBase.onStatsUpdated


onVisibilityChanged

Protected onVisibilityChanged(): void

This method is called if visibility is changed. Send event Events.VisibilityChanged

Returns

void

Inherited from

SchematicBase.onVisibilityChanged


remove

remove(object): Cube

Removes object as child of this object.

Parameters

Name Type Description
objectObject3D<Object3DEventMap> | Object3D<Object3DEventMap>[]object

Returns

Cube

this

Inherited from

SchematicBase.remove


setAnnotation

setAnnotation(annotation): Cube

Set the current annotation holding title, icon, text...

Parameters

Name Type Description
annotationAnnotationBaseannotation

Returns

Cube

this

Inherited from

SchematicBase.setAnnotation


setOptions

setOptions(options?): Cube

Set this Schematic Cube options.

Parameters

Name Type
Optional optionsPartial<OptionsBase>

Returns

Cube

Overrides

SchematicBase.setOptions


setPosition

setPosition(position): Cube

Set Object's local position.

Parameters

Name Type Description
positionObjectlocal position
Optional position.xnumber
Optional position.ynumber
Optional position.znumber

Returns

Cube

this

Inherited from

SchematicBase.setPosition


setRotation

setRotation(x, y, z, order?): Cube

Set Object's local rotation (Euler angles), in radians.

Parameters

Name Type Description
xnumberx angle
ynumbery angle
znumberz angle
Optional orderEulerOrdereuler order

Returns

Cube

this

Inherited from

SchematicBase.setRotation


setSelectable

setSelectable(selectable): void

Set if this object can be picked/selected (see RendererPicking).

Parameters

Name Type Description
selectablebooleanif can be selected

Returns

void

Inherited from

SchematicBase.setSelectable


setVisible

setVisible(visible, silent?): Cube

Set visible

Parameters

Name Type Description
visiblebooleantrue, if object is visible
Optional silentbooleantrue, if object shouldn't be invalidated

Returns

Cube

this

Inherited from

SchematicBase.setVisible


updateObject

updateObject(scene, camera): Cube

This function is called prior to rendering and can update this object's content.

It should not trigger any invalidateObject though.
Note that it is not necessary nor recommended to explicitly call updateObject on this object's children as updateObject will be called on all nodes present in the scene.

This will be executed before the transformations simplification.

See

Plot for more details on the render steps

Parameters

Name Type Description
sceneSceneThe scene
cameraCameraThe camera

Returns

Cube

Inherited from

SchematicBase.updateObject


useOwnHighlight

useOwnHighlight(): boolean

Returns true if this object make its own highlight effect (like geotoolkit3d.scene.reservoir.hexahedral.ReservoirGrid) This is to prevent unnecessary executions of the costly highlight passes.

Returns

boolean

Inherited from

SchematicBase.useOwnHighlight


getClassName

Static getClassName(): string

Returns

string

Inherited from

SchematicBase.getClassName


register

Static register(): void

Register object for special processing through a callback function

Example

geotoolkit3d.util.ObjectProcessor.getDefaultInstance().registerObject(this.getClassName(), callback);

Deprecated

since 5.0, to allow custom object highlighting, please instead make your Object implement the interface geotoolkit3d/scene/ICustomHighlight.

Returns

void

Inherited from

SchematicBase.register