API / geotoolkit3d / data / loader / glTFType
Enumerations
Type Aliases
Enumerations
• Readonly ACCESSOR_TYPES: Object
The different types for AccessorType.type
• Readonly ALPHA_MODES: Object
The different alpha modes for MaterialType.alphaMode
• Readonly ANIMATION_INTERPOLATION: Object
The different interpolation types for AnimationSamplerType.interpolation
• Readonly ANIM_TARGET_PATH: Object
The different morph types for AnimationChannelTargetType.path
• Readonly BUFFER_TYPE: Object
The different types for BufferType.type
• Readonly CAMERA_TYPE: Object
The different camera types for CameraType.type
• Readonly EXTENSIONS: Object
The different extensions for GltfType.extensionsUsed and GltfType.extensionsRequired
• Readonly IMAGE_MIME_TYPE: Object
The different image formats for ImageType.mimeType
Type Aliases
Ƭ AssetType: GLTFPropertyType & { copyright?: string ; generator?: string ; minVersion?: string ; version: string }
Metadata about the glTF asset.
Ƭ GLTFPropertyType: Object
glTF Property
| Name | Type | Description |
|---|---|---|
extensions? | Record<string, object> | object with extension-specific objects. |
extras? | Record<string, any> | Application-specific data. Although 'extras' MAY have any type, it is common for applications to store and access custom data as key/value pairs. Therefore, 'extras' SHOULD be a object rather than a primitive value for best portability. |
Variables
• Const ATTRIBUTES: Record<string, string>
• Const PRIMITIVE_MODE: Object
| Name | Type |
|---|---|
LINES | number |
LINE_LOOP | number |
LINE_STRIP | number |
POINTS | number |
TRIANGLES | number |
TRIANGLE_FAN | number |
TRIANGLE_STRIP | number |
• Const WEBGL_FILTERS: Record<number, TextureFilter>
• Const WEBGL_TYPE_SIZES: Record<string, number>
• Const WEBGL_WRAPPINGS: Record<number, Wrapping>