API / geotoolkit3d / scene / MeshColorMapLambertMaterial / MeshColorMapLambertMaterial
scene.MeshColorMapLambertMaterial.MeshColorMapLambertMaterial
Type Aliases
Type Aliases
Ƭ CommonOptions: Object
| Name | Type | Description |
|---|---|---|
alphaMap? | Texture | The alpha map is a grayscale texture that controls the opacity across the surface |
aoMap? | Texture | The red channel of this texture is used as the ambient occlusion map |
aoMapIntensity | number | Intensity of the ambient occlusion effect, default is 1. |
color | Color | Optional single color, default is white, overrided by texture and/or colormap. |
emissive | Color | emissive color, default is black (not emissive). |
emissiveMap? | Texture | The emissive (glow) map |
emissiveintensity | number | intensity emissive, default is 1. |
lights | boolean | Defines whether this material uses lighting or not. When set to false, the material will display at full brightness, with no shadow. When set to true, the material will use the camera position to compute light exposure to the object's geometry, creating shadow effetcs. Default is true. |
map? | Texture | the texture for diffuse color |
wireframe | boolean | Render geometry as wireframe, default is false. |
wireframeLinecap | string | Define appearance of line ends, possible values are "butt", "round" and "square", default is 'round'. |
wireframeLinejoin | string | Define appearance of line joints, possible values are "round", "bevel" and "miter", default is 'round'. |
Ƭ Options: Merge<Options, Partial<CommonOptions>>
Ƭ OptionsBase: Merge<OptionsBase, Partial<CommonOptions>>
Ƭ OptionsBaseOut: Merge<OptionsBaseOut, CommonOptions>