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API / geotoolkit / animation / CalcMode / CalcMode

Enumeration: CalcMode

animation.CalcMode.CalcMode

Defines effect's interpolation mode. For more information see http://www.w3.org/TR/2001/REC-smil-animation-20010904/#AnimFuncCalcMode.

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Enumeration Members

Contents

Enumeration Members

Discrete

Discrete = "Discrete"

This specifies that the animation function will jump from one value to the next without any interpolation.


Linear

Linear = "Linear"

Simple linear interpolation between values is used to calculate the animation function. This is the default CalcMode.


Paced

Paced = "Paced"

Defines interpolation to produce an even pace of change across the animation. This is only supported for values that define a linear numeric range, and for which some notion of "distance" between points can be calculated (e.g. position, width, height, etc.). If "paced" is specified, any keyTimes or keySplines will be ignored.


Spline

Spline = "Spline"

Interpolates from one value in the values list to the next according to a time function defined by a cubic Bezier spline. The points of the spline are defined in the keyTimes attribute, and the control points for each interval are defined in the keySplines attribute.