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API / geotoolkit3d / scene / well / WellColorRangeMaterial / WellColorRangeMaterial

Class: WellColorRangeMaterial

well.WellColorRangeMaterial.WellColorRangeMaterial

Base material for wells, that supports differents color layers depending depths ranges

Hierarchy

Table of contents

Constructors
Methods

Contents

Constructors

new WellColorRangeMaterial(options)

new WellColorRangeMaterial(options)

Parameters

Name Type
optionsOptions

Overrides

MeshColorMapLambertMaterial.constructor

Methods

dispose

dispose(): void

Returns

void

Inherited from

MeshColorMapLambertMaterial.dispose


getClassName

getClassName(): string

Returns

string

Inherited from

MeshColorMapLambertMaterial.getClassName


getOptions

getOptions(): OptionsOut

Get the MeshColorMapLambertMaterial options.

Returns

OptionsOut

Overrides

MeshColorMapLambertMaterial.getOptions


getOptionsMultiColorMap

getOptionsMultiColorMap(): Required<Options>

Returns

Required<Options>

Inherited from

MeshColorMapLambertMaterial.getOptionsMultiColorMap


onBeforeCompile

onBeforeCompile(parameters, renderer): void

Parameters

Name Type
parametersWebGLProgramParametersWithUniforms
rendererWebGLRenderer

Returns

void

Inherited from

MeshColorMapLambertMaterial.onBeforeCompile


setOptions

setOptions(options?): WellColorRangeMaterial

Set the MeshColorMapLambertMaterial options.

Parameters

Name Type
Optional optionsOptions

Returns

WellColorRangeMaterial

Overrides

MeshColorMapLambertMaterial.setOptions


setOptionsMultiColorMap

setOptionsMultiColorMap(options): WellColorRangeMaterial

Parameters

Name Type
optionsOptions

Returns

WellColorRangeMaterial

Inherited from

MeshColorMapLambertMaterial.setOptionsMultiColorMap


getClassName

Static getClassName(): string

Returns

string

Inherited from

MeshColorMapLambertMaterial.getClassName